Three myths keeping you away from the tool you need
When I tell someone I build custom software, I almost always hear one of three “yes, but”. All three come from an era that’s over.
”It costs too much”
This myth was born when custom meant an agency, a six-month project, and an invoice with a lot of zeros. Today the first version of a tool is small: it solves one specific problem, not everything at once. And the benchmark isn’t “how much it costs”, it’s how much the work you do by hand costs you every month. Put the two numbers side by side and the answer usually writes itself. And if it doesn’t, I’ll tell you upfront.
”It takes months”
It takes months when you try to build everything at once. That’s why we don’t start there. We start from the smallest thing that solves your problem, and that’s a matter of weeks, not months. Timelines are always indicative, because every job is different. But the logic is constant: something working in your hands early, not a “final deliverable” someday.
”I don’t know about this stuff”
The most stubborn of the three. You don’t need specs, diagrams, or jargon. You need to know where you’re losing time, and you already know that better than anyone. Translating it into technical terms is my job. I wrote about it in detail in how an idea becomes a tool.
If one of these was holding you back
It doesn’t hold. What does hold is that every month the problem stays unsolved has a cost of its own. Tell me what’s eating you and we’ll take a look.